Comments (1)
Hi, sorry for the long delay in the reply but I don't maintain sculptgl anymore.
The issue is that OBJ can't store matrix information so I bake the matrix in the vertices, thus the matrix/pivot information is lost for good.
The baking is done here:
sculptgl/src/files/ExportOBJ.js
Lines 60 to 71 in 88de649
PLY and STL can't store matrix information either, so there is no clean solution to your problem.
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