Sébastien Rombauts's Projects
AndroBluetooth is a sample Android project to show how to interact with Bluetooth API.
CMake scripts and patches for libraries using CMake and the Android NDK
Test of Android standard Floating Action Button with a long click Action
Test of Activities generated by Android Studio wizard
Open Source Flight Controller Firmware
Blender add-on to integrate with Unity's official version control system PlasticSCM
Improvements on top of the Boost Asio HTTP server example
Specification for linking Git with issue trackers
Buildbot Plugin to run Commands using the Unreal Automation Tool
Multi-layer Recurrent Neural Networks (LSTM, RNN) for character-level language models in Python using Tensorflow
Using the CMake tutorial to test Travis-CI
The C++/Unreal Engine 4 coding guidelines and techniques applied at Splash Damage
My attempt at the CodinGame multiplayer contest "The Great Escape"
Simple basic project to test coveralls
Experimenting with well known algorithms and data structures. Hash and random functions
Small example to show some basic features of C++
A simple skeleton for C++ development with CMake and Google Test.
cpplint checks for compliance with Google C++ Style Guide (with modifications)
C++ binding for 0MQ
experimentation to improve the C++ libzmq binding
A basic Linux crash signal handler in C
UE4 Tutorial - Custom Settings
A small and easy C++ Entity-Component-System (ECS) library
Minimal application to demonstrate fullscreen freeglut Game Mode
Experiments with freetype2 and gltext in OpenGL
Git LFS 2.0.0 Lock Test
A WEB page displaying status of feature branches
Minimal application to demonstrate fullscreen glwf mode
The OpenGL Loading Library (GL Load) is the Unofficial OpenGL SDK library for initializing OpenGL's functions.