Comments (7)
Good point. I don't think there's any ambiguity though, for players all the UUID types are identical.
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Really, there is no way to access the entity uuid of the player?
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Should rename the method in Entity to getEntityID(); in my opinion and have it work in Player as well as getUniqueID(); for the player ID.
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That should be Id with a lowercase d, in my opinion. getUUID() should never have existed, as acronyms should be treated as words (getUuid).
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@Jckf Personally hate now the lowercase looks but it's all personal preference I guess :P
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@tommy1019 @DziNeIT You OK with removing getUUID() since it doesn't work? And I don't know what you mean by "entity uuid"? AFAIK, a player entity's UUID is the player's profile UUID.
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@Voltasalt that system is fine, but in that case there should definitely only be one getter for a UUID, so yeah remove the one that doesn't work.
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Related Issues (20)
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