Comments (2)
I've run into the same issue. We end up doing .setup again and it forever loops. To fix this, we just set it to "current map" and have captains choose the same teams.
from csgo-pug-setup.
Thanks for the report, it should be fixed now by 7fcd96e
The issue was that the check done on client disconnect saw that 0 players were on the server, and called EndMatch, which terminated everything. (map changes cause all clients to disconnect then connect again).
from csgo-pug-setup.
Related Issues (20)
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