Comments (10)
Scrapped this mod. Using Better Portals because it works and doesn't rely on Jotun library.. least I can play again...
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I am experiencing the same issue, which started today after updating the game and Jotunn.
from xportal.
Bump. Same here!
from xportal.
Same here!
from xportal.
Same thing here.
BepInExPack_Valheim by denikson
that was my only mod that updated before portals broke.
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[Error : Unity Log] MissingFieldException: Field not found: System.Collections.Generic.Dictionary`2<TMPro.TextMeshProUGUI, string> .Localization.textMeshStrings Due to: Could not find field in class
Stack trace:
XPortal.UI.PortalConfigurationPanel.AddGamepadHint (UnityEngine.GameObject go, System.String buttonName, UnityEngine.KeyCode keyCode) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.UI.PortalConfigurationPanel.InitialiseUI () (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.UI.PortalConfigurationPanel.ConfigurePortal (XPortal.KnownPortal portal) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.XPortal.OnPortalRequestText (ZDOID portalId) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.Patches.TextInput_RequestText.Prefix (TextReceiver sign) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
(wrapper dynamic-method) TextInput.DMD<TextInput::RequestText>(TextInput,TextReceiver,string,int)
TeleportWorld.Interact (Humanoid human, System.Boolean hold, System.Boolean alt) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
Player.Interact (UnityEngine.GameObject go, System.Boolean hold, System.Boolean alt) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
XPortal.UI.PortalConfigurationPanel.ConfigurePortal (XPortal.KnownPortal portal) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.XPortal.OnPortalRequestText (ZDOID portalId) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.Patches.TextInput_RequestText.Prefix (TextReceiver sign) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
(wrapper dynamic-method) TextInput.DMD<TextInput::RequestText>(TextInput,TextReceiver,string,int)
TeleportWorld.Interact (Humanoid human, System.Boolean hold, System.Boolean alt) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
Player.Interact (UnityEngine.GameObject go, System.Boolean hold, System.Boolean alt) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
XPortal.UI.PortalConfigurationPanel.ConfigurePortal (XPortal.KnownPortal portal) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.XPortal.OnPortalRequestText (ZDOID portalId) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
XPortal.Patches.TextInput_RequestText.Prefix (TextReceiver sign) (at <d85e537a8bc2492eb41ca9fb4a52a72d>:0)
(wrapper dynamic-method) TextInput.DMD<TextInput::RequestText>(TextInput,TextReceiver,string,int)
TeleportWorld.Interact (Humanoid human, System.Boolean hold, System.Boolean alt) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
Player.Interact (UnityEngine.GameObject go, System.Boolean hold, System.Boolean alt) (at <dbd2a6fbcde9498cadcacfb37ef883e3>:0)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)
from xportal.
Same thing here. BepInExPack_Valheim by denikson that was my only mod that updated before portals broke.
[Jotunn the Valheim Library] which is required by this mod, was updated. Likely Xportal needs to lineup with Jotunn update.
Sadly this stops me from playing as my portals are broken.
from xportal.
I have the same problem after the update :((
from xportal.
Thanks for reporting everyone. v1.2.20 should have fixed this issue, let me know if you run into any problems.
from xportal.
Scrapped this mod. Using Better Portals because it works and doesn't rely on Jotun library.. least I can play again...
Sorry to hear that you feel this way @FGCflukey. Sadly this is how modding works. You are using software modifications which lack official support. Things can break at any moment. Luckily I was able to fix this in my free time within a respectable timeframe. Good luck out there!
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Related Issues (20)
- Mod wont load on my server HOT 11
- Map pins HOT 2
- Translation to Ukrainian HOT 6
- [Feature Request] Portals Need to be Interacted with to Allow use HOT 1
- Ore Transport Allowance Once Biome Boss has been Killed By Player HOT 1
- Error 1.2.20 HOT 1
- XPORTAL BUG HOT 2
- Error on game load, cannot launch a save. HOT 6
- 1.2.0 not working HOT 2
- Menus Broken - Method not found: ZInput/ButtonDef errors HOT 3
- mod doesn't work HOT 9
- Translation HOT 2
- Can not enter anything in UI and configure the portal HOT 2
- Error :XPortal.Log] Portal `1894503392:1562065` is being destroyed, but XPortal does not know it HOT 1
- Hiding/Showing portals for players based on årivate, friends, guilds? HOT 4
- Code in controller key hints legend HOT 1
- Broke in latest game version (10th April 2024) HOT 2
- Xportal GUI not available HOT 8
- Auto-add portal pin to map? HOT 2
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