Comments (4)
Mine was also pretty high (10k?) I think I have another 4 days to do it, but I agree, it does seem quite high for starting out. Maybe need to buy a few more ships to complete it. Best of luck!
from api-docs.
Oh ya that seems way too high for only a few days. We'll lower the units and extend the expiration quite a bit. Thanks for bringing this up!
from api-docs.
Oof and I was coming here to say that 1200 units was too high. Just started today and the starter contract was for 1,220 units of platinum ore. With my ship (60 capacity) and mining drone (30 capacity), it would take well over 10 trips to fulfill. This was for the Quickstart so I think it would help to really lower that to finish that loop. Otherwise its a lot of repeat steps and waiting to complete the Last Steps section of the Quickstart.
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The first contract should be quite a bit easier and provide some more credits. Thanks for reporting this!
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Related Issues (20)
- [Once] 500 response from extract HOT 1
- Document status endpoint HOT 1
- 500 while navigating to the waypoint HOT 1
- Waypoint/SystemWaypoint schema inconsistency HOT 2
- Market Transaction minimums incorrect in OpenAPI Spec HOT 1
- Only a Single Sector HOT 1
- Rate limit response is sometimes different HOT 3
- Inconsistency in OpenAPI spec HOT 1
- 500 when creating survey at X1-XA95-57213D HOT 5
- Better Dynamic Respone Generation HOT 1
- ShipRefineResponse Response Code Mismatch HOT 1
- ShipRefineResponse - tradeSymbol vs Symbol Mismatch HOT 1
- Status API resetDate description HOT 2
- 500 response on survey at X1-DN76-32104E HOT 5
- /game/loans missing from SpaceTraders.json HOT 2
- 500 from negotiateContract HOT 1
- ShipyardTransaction.shipSymbol is confusing HOT 4
- Fails to build with openapi-core
- 500 from /extract HOT 1
- Error when generating client library HOT 2
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