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glitch-shader icon glitch-shader

基于Unity引擎开发了一款着色器,能够实现电子脉冲效果。该着色器使用了四个变量:距离(Distance)、幅度(amplitude)、速度 (speed)和体积(amount),以精确控制电子脉冲的距离、大小、速度和强度。在顶点着色器中,使用了正弦函数并结合这四个变量来精确 规定电子脉冲的顶点位置,从而实现了高度精确的电子脉冲形态控制。在片元着色器中,设置了像素透明度,使得电子脉冲效果更加真 实,增强了游戏的沉浸感。

vott icon vott

Visual Object Tagging Tool: An electron app for building end to end Object Detection Models from Images and Videos.

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