Comments (5)
It's called Zoom in chrome though
from zelda3.
Yes, because it's changing just the contents of the frame instead of both at once. You lose sight of things when you zoom in, like a camera.
from zelda3.
"Scale" is typically used in emulators for scaling the size of the window itself. I realize this isn't an emulator, but I think the terminology suits it better. Just my two cents.
from zelda3.
Ok makes sense
from zelda3.
One last question about this. 3x scale (768x672) and 5x (viable on 1920x1200 monitors) are not possible atm because of the internal res doubling that's going on. Is there a reason or can we remove this and have the scale number = actual scale?
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Related Issues (20)
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- failed to build with SDL2 2.26.5 on macOS 13.3.1 HOT 4
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- Feature Request: The ability to bindkeys for "Reset" and "Exit"
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- Wiki pages corrections HOT 1
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