Code Monkey home page Code Monkey logo

Comments (2)

zfkuang avatar zfkuang commented on June 20, 2024

Hi Menpinland,

  1. Good question! Thanks for pointing this out. The main reason why our model does not produce quite good relighting in this case is that our model are based on low level spherical-harmonics, which is designed to render images with very ambient lightings. Since you are using a lighting map with a very strong source (the sun), it will drasically affect the approximation from the SHs, and thus causing the artifact. An easy solution to that is to replace the SH-based rendering to other methods, such as SG-based rendering or just brute-force, and there're many resources you can look into. In the meantime, you can also try with some more ambient lighting, such as a cloudy outdoor scene, or an indoor scene with ambient lights.
  2. I'm not quite sure what's the question here. The self.env_lights is used during the rendering at here and thus trained with the back-propagated gradients. Let me know if this answers your question.

from neroic.

Menpinland avatar Menpinland commented on June 20, 2024

Hi Menpinland,

  1. Good question! Thanks for pointing this out. The main reason why our model does not produce quite good relighting in this case is that our model are based on low level spherical-harmonics, which is designed to render images with very ambient lightings. Since you are using a lighting map with a very strong source (the sun), it will drasically affect the approximation from the SHs, and thus causing the artifact. An easy solution to that is to replace the SH-based rendering to other methods, such as SG-based rendering or just brute-force, and there're many resources you can look into. In the meantime, you can also try with some more ambient lighting, such as a cloudy outdoor scene, or an indoor scene with ambient lights.
  2. I'm not quite sure what's the question here. The self.env_lights is used during the rendering at here and thus trained with the back-propagated gradients. Let me know if this answers your question.

Thank you for your answer. I will try to get familiar with more lighting models and make more attempts. For the 2rd problem, I have misunderstood some details in the paper and caused confusion.

from neroic.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.