Comments (4)
another issue for the test and evaluate video clip 'G26Ly2CTUy0'
I found the number of total frames is 2205, but the given ground truth frame indices are more than that one, could you please help to check this video clip?
from arielai_youtube_3d_hands.
another issue for the test and evaluate video clip 'G26Ly2CTUy0'
I found the number of total frames is 2205, but the given ground truth frame indices are more than that one, could you please help to check this video clip?
there is also similar problem (total number frames < given frames) for 4 video clips in the training set
Ldyak0BlEvY
97I0GszRiCo
d8LtOm2cZpk
m1TaYInM0NQ
from arielai_youtube_3d_hands.
Thank you for your insightful feedback, @ygwangthu! I will check the issues next week.
Best,
Dominik
from arielai_youtube_3d_hands.
Hi @ygwangthu,
-
"Su0mLlax_0s" and "PQSjVMOaRGc" have different content. The videos were made by the same institution but they show two different people (https://youtu.be/Su0mLlax_0s and https://youtu.be/PQSjVMOaRGc).
-
You are right, I have made the same typo in my private repository and the dataset contains annotations only for the first video.
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The dataset contains height / width annotations for each video so they can be resized during data loading.
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For “G26Ly2CTUy0,” the video that I processed in August 2019 using the same method has 4410 frames which is exactly two times more suggesting the difference in the number of FPS. I attached a screenshot for the frame 4094.
I cannot share copies of videos or extracted frames due to copyrights restrictions. Because of these restrictions we released the dataset to support hand pose estimation experiments rather than use it as an evaluation benchmark.
from arielai_youtube_3d_hands.
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