Comments (4)
Can you step through the GetMonitoprs.cpp file, line 18 and see what the StateFlags are for each of your monitors?
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I just committed a possible fix. Its in master. Can you try pulling master to see if it works for you?
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Yes, that worked. Thank you!
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Thanks for finding this. A new release has been published
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Related Issues (20)
- How do I compile this on windows? HOT 2
- LNK2001 error without cmake HOT 7
- Running the code HOT 10
- linux modify resolution crash HOT 2
- Version 17.1.460 broken for MinGW-w64 HOT 5
- Building window 7 version HOT 6
- Capturing Multiple monitors together. HOT 2
- Handling display change events. HOT 1
- How do I use the newest release as a library in a C# project? HOT 2
- Compile tutorial? HOT 2
- Strange border HOT 18
- How to build for MinGW HOT 2
- Is cursor on Windows guaranteed to be always 32x32 in size? HOT 1
- [Help] How to avoid some overlaying controls be captured? HOT 3
- C#. Event handlers gets garbage collected while capturing still on, leading to crash HOT 1
- Are there any plans to re-integrate screen capture lite to unity ? HOT 9
- black screen captured HOT 6
- Code writing inquiry: penetrate the specified window to achieve desktop screenshots
- GetMonitors in a virtual machine HOT 2
- Release crashes in Visual Studio 2022 vcxproj type project (so no cmake) HOT 1
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