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Name: Jason Booth
Type: User
Bio: Game developer for 20+ years, currently specializing in Graphics, shaders, and client side architecture.
Location: Boston, MA
Name: Jason Booth
Type: User
Bio: Game developer for 20+ years, currently specializing in Graphics, shaders, and client side architecture.
Location: Boston, MA
Example code on how to optimize things with Burst/Jobs
Easily encode arbitrary curves into textures and apply them to materials or global shader properties
An image effect based distortion/heat effect that doesn't use grab pass
Off Screen Particle Rendering system for Unity
Allows you to easily add new shader globals to the Timeline feature in unity 2017
A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader
Unity 5.3 Vertex Painter
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.