Comments (3)
Hey Chris,
please include the match id! :)
from clarity-examples.
Ah, and also another hint. If you use 1.1-SNAPSHOT, there is a new Iterator type, TickIterator. I made this to circumvent such problems -> it will aggregate all packets for a tick and then only hand over control to you once all packets from that tick have been applied.
If you look closely at the combat log example, it is used there.
I also had to change the tick border from NetTick to PeekTick to make the combat log example work, this means the NetTick is now sometimes not the first packet for a tick.
If you use the tick iterator though, you should not have any duplication problems...
from clarity-examples.
Wow, I'm so sorry!
I just noticed that only my integration of the example had the issue. I simply didn't see the new TickIterator. I integrated that into my main loop now and now it works just fine.
Great addition to clarity, thank you for that.
from clarity-examples.
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from clarity-examples.