Comments (3)
Are you referring to the chase sound?
Or the ambient noises? Those are currently played to all potential targets (which is intended)
Potential target meaning they fit the criteria for the cave dweller to spawn at
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from cave_dweller.
Are you using the latest version?
You must have changed some configs then
- The noise doesn't happen that often by default
- It is possible to modify where the cave dweller can spawn (surface, biomes, etc.)
I cannot reproduce this issue (on a server) with the default configs
from cave_dweller.
Related Issues (18)
- Hey wheres the 1.19.2 download file HOT 3
- Cave Dweller Issues HOT 14
- Incompatibility with the mod Enhanced AI HOT 2
- Dont have forge port HOT 2
- Not a issue for this but a disussion question about Eidolon
- Spawning Broken when config changed HOT 1
- Is this for fabric? HOT 3
- Can you also port the fabric version for 1.18.2? HOT 2
- crash upon ticking behaviour HOT 4
- cave dweller gets triggered through blocks HOT 3
- climbing causes problems HOT 5
- [1.18.2] Crash when spawning Cave Dweller using Forge 40.1.0 HOT 3
- [1.18.2] Crash again with cave dweller naturally spawning in Forge 40.1.36 or below HOT 2
- 1.19.4 Dweller cant chase HOT 2
- Animation issues HOT 3
- Cave Dweller Hitbox HOT 1
- Cave Dweller cobweb bugged Interaction.
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