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Hey there, I'm Chigicherla Siva Teja! 👋

Unreal Engine ● Unity ● Virtual Reality ● Agumented Reality



Languages and Tools:

Teja's most used languages Teja's github stats

Stack I work with

Python


Java


Unity


.NET#


VS Code


Jupyter


Shiva Teja Chigicherla's Projects

01_marblerun icon 01_marblerun

Use Unreal Blueprint to manipulate actors from user input. Understand the basics of Unreal Blueprint. Use BSP and trigger volumes to block out interactive levels (REF: MR_UBP)

02_crystalcavern icon 02_crystalcavern

A fun little parkour game for our now-famous marble. Here you'll start learning real-world blueprint game development skills (REF: CC_UBP)

03_marsmarine icon 03_marsmarine

Section 3 for the Unreal Blueprint Developer course. Here you'll be developing a top down shooter called Mars Marine. You'll be learning more about Blueprints, Characters and Audio.

100daysofcode icon 100daysofcode

100 Days of Code - The Complete Python Pro Bootcamp for 2021: Project solutions

1_puzzle_platforms icon 1_puzzle_platforms

Teaching the basic client server model and get multiple instances connected through a collaborative puzzle game. (ref: PP_UEM) http://gdev.tv/uemgithub

cicddocker icon cicddocker

Samples for Github Actions DevOps pipelines and workflows

ue4-ci icon ue4-ci

UE4 + GitHub Actions - example game

ue_vr_architecture_explorer icon ue_vr_architecture_explorer

Understand the causes of VR sickness. Implement teleportation, play-space movement and controller movement. Navigate an architectural scene. (ref: AE_VR2)

ue_vr_light_painter icon ue_vr_light_painter

Understand the best practices for user interface in VR. Design and build their own spatial interfaces. Create game saving mechanisms for any game. (ref: LP_VR2)

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