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Comments (10)

sinai-dev avatar sinai-dev commented on May 17, 2024

Need more details. Which toggles? And can you provide the log from your Mod Loader and also from Mods\UnityExplorer\logs\[latest]

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sinai-dev avatar sinai-dev commented on May 17, 2024

Please provide more information, at least which game or something. No chance of me fixing this with the information provided.

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amydevs avatar amydevs commented on May 17, 2024

Sorry was sick yesterday and had to go get tested, will send the info now.

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amydevs avatar amydevs commented on May 17, 2024

Log:
UnityExplorer 2020-12-15 100113Z.txt

Footage:
https://imgur.com/GgA4CLZ

Basically all the toggles except F7 don't work.
The game is Spin Rhythm XD, which runs on Unity 2019.2.16 with Il2cpp
Don't mind the remind the issue reopen accidentally misclicked lol.

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sinai-dev avatar sinai-dev commented on May 17, 2024

No worries, thanks for the info I'll see what I can find out here

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sinai-dev avatar sinai-dev commented on May 17, 2024

Alright should be fixed now. The issue was that clicks were being duplicated, so it was instantly double-clicking and just disabling the toggle. Thanks for the report!

https://github.com/sinai-dev/UnityExplorer/releases/tag/3.1.1

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Impatientx avatar Impatientx commented on May 17, 2024

I'm using the new version that should have fixed this (3.1.1), with the same version of melonloader (0.2.7.4) and have encountered a NEW problem. Only one out of every dozen clicks actually registers. It'll show the button being highlighted and whatnot, but it won't actually register. In order to get in a click reliably you have to spam the button. F7 still works correctly, though.

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sinai-dev avatar sinai-dev commented on May 17, 2024

Hmm that's odd, not sure why that would happen... Basically I just put a simple time limiter on clicks, so they can't happen more than once every 100ms (while Explorer menu is open).

I'll have a quick look and see what the best solution here is.

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sinai-dev avatar sinai-dev commented on May 17, 2024

Alright I think I figured it out, should be fixed now. Went with a different approach and I'm now disabling the game's EventSystem when you enable the Explorer menu.

@Impatientx @jy1263 Just a heads up, you may need to hide and then re-show the Explorer menu if it behaves weirdly when you first open the game, otherwise let me know if you have any more issues 👍

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amydevs avatar amydevs commented on May 17, 2024

okay thanks!

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