Comments (2)
@Siccity I did some research here and asked for some clarification on this issue. It seems like supporting remote URIs for images is optional for the client:
Implementation Note: Clients can optionally support additional URI components. For example
http://
orfile://
schemes, authorities/hostnames, absolute paths, and query or fragment parameters. Assets containing these additional URI components may be less portable.
So I guess it depends on what direction you want to take the project, but technically this is now a design choice and not a bug in GLTFUtility.
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GLTFUtility should support as much of the official spec as possible out of the box, and some day support external plugins as well such as specular materials, and draco compression.
I think remote textures do belong in GLTFUtility.
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