Related Issues (20)
- Ridgeside Valley house plants showing up as machines HOT 1
- Make `IntrinsicWidth` and `IntrinsicHeight` setters `protected`
- Animal Husbandry Mod - Syringe HOT 1
- `UILabel`: allow scaling down to fit
- Predefined stack view near the energy/HP bars
- `UIScrollBarView`
- `UISurfaceView`: rename `RotationChanged` to `RenderRotationChanged`
- Auto Grabbers count as machines HOT 1
- Handle Wood Chippers properly HOT 1
- Port to UIKit
- Click to temporarily hide machine
- Handle crab pots and professions properly HOT 1
- Slime Hutch trough filling not consistent with overlay HOT 1
- GMCM integration: tooltips not translated to other languages HOT 1
- Wrong Predictable Retaining Soil crafting recipe description HOT 1
- API method for every tile covered by a flexible sprinkler HOT 1
- Extending Machine Status to crops
- Grouping by location and displaying the location name
- Slime Hutch Water Spots compatibility HOT 1
- Extending Machine Status to farm animals
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