Name: Sheldon Andrews
Type: User
Bio: I am a professor of software & IT engineering at the École de technologie supérieure. My interests include real-time physics simulation and character animation.
Location: Montreal, Canada
Blog: http://profs.etsmtl.ca/sandrews
Sheldon Andrews's Projects
Code for the SCA'21 paper "Coupling Friction with VisualAppearance
Code and data for the paper "Data-driven fingertip appearance for interactive hand simulation" published at Motion in Games (MIG) 2013
Source code for the paper "Inverse Kinematics Problems with Exact Hessian Matrices" at Motion in Games (MIG) 2017
Sheldon's Little Rigid Body Simulator