Comments (3)
look here
https://github.com/Anuken/Mindustry/releases/tag/v129
from sharustry.
crash log:
Mindustry has crashed. How unfortunate.
Version: pre-alpha build 129.1
OS: Linux xnull (aarch64)
Java Version: 0
20 Mods: betamindy:1.0, commandustry:0.5, dev-mode:2.3.2, diversetech:0.1.0, hackustry:4, invincible-cheat-mod-v6:2.8.2, largeunits:0.2, ldb:1.3.2, notepad:2.0.0, override-lib:1.0.1, prog-mats:12.1, rtfm:2.14.10, shar:0.1, test-utils:0.14, testers:0.25, time-control:0.2, uaw:0.4, ui-lib:2.16.6, unit-factory:2.4.2, aeromindustry:1
> ArcRuntime: 'java.lang.NoClassDefFoundError: Failed resolution of: Lmindustry/type/AmmoTypes;'
AssetManager.handleTaskError: 670
AssetManager.update: 442
AssetManager.update: 465
ClientLauncher.update: 143
AndroidGraphics.onDrawFrame: 374
GLSurfaceView$GLThread.guardedRun: 1571
GLSurfaceView$GLThread.run: 1270
> NoClassDefFoundError: 'Failed resolution of: Lmindustry/type/AmmoTypes;'
SUnitTypes$1.<init>: 34
SUnitTypes.load: 22
ModLoader.load: 21
Main.loadContent: 27
Mods.loadContent: 580
ContentLoader.createModContent: 73
ClientLauncher.lambda$setup$4: 97
ClientLauncher.$r8$lambda$iJ-6sZ_ACwQARuCa-MLy6VoTzXg: 0
ClientLauncher$$ExternalSyntheticLambda16.run: 0
AssetManager$1.loadSync: 334
AssetLoadingTask.handleAsyncLoader: 109
AssetLoadingTask.update: 74
AssetManager.updateTask: 591
AssetManager.update: 440
AssetManager.update: 465
ClientLauncher.update: 143
AndroidGraphics.onDrawFrame: 374
GLSurfaceView$GLThread.guardedRun: 1571
GLSurfaceView$GLThread.run: 1270
> ClassNotFound: 'mindustry.type.AmmoTypes'
ModClassLoader.findClass: 27
ClassLoader.loadClass: 379
ClassLoader.loadClass: 312
AndroidLauncher$1$1.loadClass: 89
ClassLoader.loadClass: 312
ModClassLoader.findClass: 38
ClassLoader.loadClass: 379
ClassLoader.loadClass: 312
AndroidLauncher$1$1.loadClass: 89
ClassLoader.loadClass: 312
SUnitTypes$1.<init>: 34
SUnitTypes.load: 22
ModLoader.load: 21
Main.loadContent: 27
Mods.loadContent: 580
ContentLoader.createModContent: 73
ClientLauncher.lambda$setup$4: 97
ClientLauncher.$r8$lambda$iJ-6sZ_ACwQARuCa-MLy6VoTzXg: 0
ClientLauncher$$ExternalSyntheticLambda16.run: 0
AssetManager$1.loadSync: 334
AssetLoadingTask.handleAsyncLoader: 109
AssetLoadingTask.update: 74
AssetManager.updateTask: 591
AssetManager.update: 440
AssetManager.update: 465
ClientLauncher.update: 143
AndroidGraphics.onDrawFrame: 374
GLSurfaceView$GLThread.guardedRun: 1571
GLSurfaceView$GLThread.run: 1270
from sharustry.
OH MY FUCK
from sharustry.
Related Issues (9)
- New units
- Blocks are breaking the game HOT 1
- Game doesn't like when I try to look at the Adapt Drill's description HOT 2
- Yay!!!!! HOT 1
- Bug? Or am I dumb HOT 8
- Crash on startup HOT 1
- Fossor do nots the Plastanium HOT 3
- Mono Breaking Bug HOT 4
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from sharustry.