Comments (1)
no longer an issue in the rework
from prop2mesh.
Related Issues (20)
- Meshes cull rendering when inside HOT 1
- CPPICanTool check inside TOOL:LeftClick might be redundant HOT 2
- wiki images HOT 3
- Option to change color, material etc via C-menu HOT 4
- Feature request; per-player triangle limit HOT 2
- Find out how to add tangent data
- Attempting to use setMaterial in Starfall errors out HOT 1
- Add an option for clients to disable downloading meshes HOT 5
- [Suggestion]: add like a colider system HOT 1
- Prop2Mesh Models Disappearing HOT 13
- refactor selectable classes/filters
- [Feature Request] Implement normal/bump map support HOT 1
- Constantly crash me + convar to disable it not working HOT 7
- Crash log HOT 1
- render.PushFlashlightMode and complex meshes
- P2M legacy breaks meshes and "hides" controllers HOT 4
- Certain props move when they're meshed.
- [Suggestion] Render FX and Render Mode
- prop2mesh e2 option
- Starfall editor's SFHelper is missing "bodygroup" parameter from p2mPushModel()
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from prop2mesh.