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  • πŸ‘‹ Hi, I’m @sethballantyne
  • πŸ‘€ I’m interested in games and game engines; primarily engines, these days. I love making games, but making the tech that power games is stupidly fun to make and that's what matters, right? It's important to me that I create not only enjoyable experiences for players and users, but also good programs. I'm also interested in general assembly language programming, graphics demos, hacker culture and computing history (particularly the 80s and early 90s). I'm the person who learns a new programming language purely for fun.
  • 🌱 I’m currently learning Python (ew :p), DOS graphics programming (HACK THE PLANET!!!!) and playing around with different game engine architectures. I have a project I've always wanted to do but never did anything with until now. I figure if I don't start it now, when do I? That's where the DOS shit comes in; I have a penchant for punisment obviously. I'm always learning something new, we belong to a very wide field. I collect programming books too, so that's a thing.
  • πŸ“« How to reach me: [email protected]

Seth Ballantyne's Projects

console icon console

Quake-style console written in C++ for SDL 1.2

dark-basic-pro icon dark-basic-pro

Dark Basic Pro is an open source BASIC programming language for creating Windows applications and games

data-meter icon data-meter

.NET application that displays the amount of data that has been uploaded and downloaded on the host machine in a given session.

dev-random icon dev-random

Miscellaneous code that's written for fun. Small samples, demo's and afternoon projects.

filewalker icon filewalker

.NET application that lists all files in a specified directory, including subdirectories.

hpop icon hpop

OpenPOP.NET code repository

penguin-warrior icon penguin-warrior

The original source code of book "Programming Linux Games" is broken. I fixed it and make some modification.

plexis icon plexis

A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.

sedation-2300 icon sedation-2300

A modified version of the shooter example game presented in the book "Teach Yourself Godot Game Engine Development in 24 Hours". Written in GDScript, using Godot.

tic-tac-ho icon tic-tac-ho

A tic-tac-toe game written in lua, using Vee2D.

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