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laserman367 avatar laserman367 commented on August 28, 2024

I don't feel like that's a bad thing. If anything I feel like that's a good thing. It makes sense to me that if there was more than one person in the pocket dimension, you'd be able to tell if a path was safe or not by whether or not the person going along that path dies

from smod2.

REALMWTH avatar REALMWTH commented on August 28, 2024

So people can remember which path is correct easilly. It's already happening at our servers because players start to understand how to exploit this system.

from smod2.

laserman367 avatar laserman367 commented on August 28, 2024

It's not exactly easily, it has the requirement of having multiple people in the pocket dimension, then one of you has to find the correct path, then it forces you to mark the correct paths and even then people can screw you over by changing or removing the marker.

To me, you should be able to realize a path is safe if you see someone get out while you're in the pocket dimension with them. The issue with ragdolls in the pocket dimension was that you could enter it, see corpses in six of the paths and have a 50/50 chance of getting out. Now unless you work together you'll always have a 1/8 chance, so you actually have to start thinking about what you'll do in there

from smod2.

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