Code Monkey home page Code Monkey logo

Comments (10)

LeoRizzoli-4wardPRO avatar LeoRizzoli-4wardPRO commented on September 26, 2024 4

I have the same problem

BlazorMonaco version 3.0.0
Blazorise (bootstrap and other dependecies) version 1.0.7
Any update?

from blazormonaco.

gt-jkinter avatar gt-jkinter commented on September 26, 2024 1

Having the same issue here too. Should we expect to see this issue addressed or will we need to look for alternative solutions?

Edit: I was able to find a solution here.

According to the solution in #59, you can replace the following scripts:

- <script src="_content/BlazorMonaco/lib/monaco-editor/min/vs/loader.js"></script>
- <script src="_content/BlazorMonaco/lib/monaco-editor/min/vs/editor/editor.main.js"></script>
+ <script src="https://cdn.jsdelivr.net/npm/monaco-yaml-prebuilt/dist/monaco-editor.min.js"></script>

from blazormonaco.

beliy26 avatar beliy26 commented on September 26, 2024

Similar problem with Blazorise.Bootstrap 1.2.1 and BlazorMonaco 3.0.0

Error: Microsoft.JSInterop.JSException: Can only have one anonymous define call per script file Error: Can only have one anonymous define call per script file at s.enqueueDefineAnonymousModule (https://localhost:59356/_content/BlazorMonaco/lib/monaco-editor/min/vs/loader.js:8:5413) at g (https://localhost:***/_content/BlazorMonaco/lib/monaco-editor/min/vs/loader.js:9:1857) at https://localhost:***/_content/Blazorise/vendors/sha512.js?v=1.2.1.0:9:17673 at https://localhost:***/_content/Blazorise/vendors/sha512.js?v=1.2.1.0:9:17703 at Microsoft.JSInterop.JSRuntime.InvokeAsync[TValue](Int64 targetInstanceId, String identifier, Object[] args) at Blazorise.Modules.BaseJSModule.InvokeSafeVoidAsync(String identifier, Object[] args) at Blazorise.BaseComponent.OnAfterRenderAsync(Boolean firstRender) at Microsoft.AspNetCore.Components.RenderTree.Renderer.GetErrorHandledTask(Task taskToHandle, ComponentState owningComponentState)

from blazormonaco.

shaunsales avatar shaunsales commented on September 26, 2024

Also having the same issue after upgrading to Blazorise 1.2.2 and BlazorMonaco 3.0.0. Has anyone found a workaround?

from blazormonaco.

Aggror avatar Aggror commented on September 26, 2024

Stuck here as well...

from blazormonaco.

wdaniel1993 avatar wdaniel1993 commented on September 26, 2024

no expert on JS, but after some digging I think the problem stems from Blazorise using ESM and Monaco using AMD.

I have a working application using Blazorise 0.9.3.5 and BlazorMonaco 2.0.0, but I can't upgrade, because it breaks with the same error message you got.

Found this and played around according to the suggestions, unsuccessfully unfortunately: microsoft/monaco-editor#2283

from blazormonaco.

claybrooks avatar claybrooks commented on September 26, 2024

Stuck as well

from blazormonaco.

yuramag avatar yuramag commented on September 26, 2024

@gt-jkinter - This is great, thanks for sharing!

from blazormonaco.

joergkrause avatar joergkrause commented on September 26, 2024

I have solved this by replacing the way the JavaScript is bundled. It works in all combinations of Blazorise and Monaco.

Advantage: Full control of code and can be bundled locally (with LigerSharp or similar), no external repo calls!

Steps:

  1. Prepare to compile javascript, add npm to your project (I use Blazor server). Use this package.json:
{
  "name": "my.app",
  "version": "1.0.0",
  "description": "",
  "main": "index.js",
  "scripts": {
    "test": "echo \"Error: no test specified\" && exit 1"
  },
  "keywords": [],
  "author": "",
  "license": "ISC",
  "devDependencies": {
    "css-loader": "^6.9.0",
    "file-loader": "^6.2.0",
    "monaco-editor-webpack-plugin": "^7.1.0",
    "style-loader": "^3.3.4",
    "webpack": "^5.89.0",
    "webpack-cli": "^5.1.4"
  },
  "dependencies": {
    "monaco-editor": "^0.45.0"
  }
}

This includes the original monaco editor sources.

  1. Create your own bundler, I use Webpack. This is "webpack.config.js':
const MonacoWebpackPlugin = require('monaco-editor-webpack-plugin');
  const path = require('path');
  
  module.exports = {
    mode: 'production',
    entry: './src/index.js',
    output: {
	  path: path.resolve(__dirname, 'wwwroot/assets/vendor/monaco-editor'),
	  filename: 'editor.js'
    },
    module: {
	  rules: [
	    {`const MonacoWebpackPlugin = require('monaco-editor-webpack-plugin');
  const path = require('path');
  
  module.exports = {
    mode: 'production',
    entry: './src/index.js',
    output: {
	  path: path.resolve(__dirname, 'wwwroot/assets/vendor/monaco-editor'),
	  filename: 'editor.js'
    },
    module: {
	  rules: [
	    {
		  test: /\.css$/,
		  use: ['style-loader', 'css-loader']
	    },
	    {
		  test: /\.ttf$/,
		  use: ['file-loader']
	    }
	  ]
    },
    plugins: [new MonacoWebpackPlugin()]
  };`
		  test: /\.css$/,
		  use: ['style-loader', 'css-loader']
	    },
	    {
		  test: /\.ttf$/,
		  use: ['file-loader']
	    }
	  ]
    },
    plugins: [new MonacoWebpackPlugin()]
  };
  1. Compile using Webpack CLI: npx webpack. A lot output appears

image

  1. You get the JS bundle in wwwroot/assets/vendor/monaco-editor. Now reference in your app.razor (or whereever)
<script src="/assets/vendor/monaco-editor/editor.js"></script>
<script src="_content/BlazorMonaco/jsInterop.js"></script>  

Put the BlazorMonaco script afterwards!

This bundle uses a different loader and is fully compatible with Blazorise. Also, I run this with Syncfusion and this works too.

from blazormonaco.

GeertvanHorrik avatar GeertvanHorrik commented on September 26, 2024

Tried to make this work as well. I followed the steps by @joergkrause , but it wasn't fully working for me yet. A few changes I made:

  1. Create the package.json
{
  "version": "1.0.0",
  "name": "my-app",
  "main": "index.js",
  "private": true,
  "devDependencies": {
    "css-loader": "6.10.0",
    "file-loader": "6.2.0",
    "monaco-editor-webpack-plugin": "7.1.0",
    "style-loader": "3.3.4",
    "webpack": "5.90.3",
    "webpack-cli": "5.1.4"
  },
  "dependencies": {
    "monaco-editor": "0.46.0"
  }
}
  1. Create webpack.config.js:

Note that this differs from the original code, found this example at https://github.com/microsoft/monaco-editor/blob/main/samples/browser-esm-webpack-monaco-plugin/webpack.config.js

const MonacoWebpackPlugin = require('monaco-editor-webpack-plugin');
const path = require('path');

// See https://github.com/microsoft/monaco-editor/blob/main/samples/browser-esm-webpack-monaco-plugin/webpack.config.js

module.exports = {
    mode: 'production',
    entry: './src/index.js',
    output: {
        path: path.resolve(__dirname, 'wwwroot/vendor/monaco-editor'),
        filename: 'editor.js'
    },
    module: {
        rules: [
            {
                test: /\.css$/,
                use: ['style-loader', 'css-loader']
            },
            {
                test: /\.ttf$/,
                use: ['file-loader']
            }
        ]
    },
    plugins: [
        new MonacoWebpackPlugin({
            languages: ['csharp' ]
        })
    ]
};
  1. Create ./src/index.js (but not sure about the content, what should go in here?):
import * as monaco from 'monaco-editor';

window.monaco = monaco;
  1. Compile using npx webpack, creates the files in wwwroot/vendor/monaco-editor

  2. Add this on the top of the page where the editor is used:

<script src="/assets/vendor/monaco-editor/editor.js"></script>
<script src="/assets/vendor/monaco-editor/editor.worker.js"></script>
<script src="_content/BlazorMonaco/jsInterop.js"></script>  

from blazormonaco.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.