Comments (7)
from mozzi.
Rather than optimising the NS1 sketch I just tried the Mozzi Audio_Input example. I did this because it has a minimal amount of code in the updateAudio
method:
int updateAudio(){
int asig = getAudioInput(); // range 0-1023
asig = asig - 512; // now range is -512 to 511
return asig;
}
I tested on 3 boards: NS1 nanosynth, normal Leonardo board and an UNO r3.
On all 3 I was unable to hear any output from PIN 9.
from mozzi.
from mozzi.
My audio source is the nanosynth which generates a 5V square wave. The nanosynth also provides a 5V supply to the arduino.
from mozzi.
More info on this forum post: http://www.sound-machines.it/forums/topic/bug-when-sending-audio-data-to-arduino/
from mozzi.
from mozzi.
There are known issues with Mozzi on Leonardo using Arduino IDE after 1.0.5.
@sensorium is there an issue or a fix for this?
from mozzi.
Related Issues (20)
- Compilation fails for Arduino Nano Every HOT 2
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- Ambiguity in `fromAlmostNBit` for 32bits platforms HOT 4
- ESP32 Input audio HOT 5
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- LowPassFilter coefficients incorrectly calculated HOT 4
- Audio Input causing high Frequency feedback (over time)
- Wavefolder HOT 5
- Add note to installation instructions not to use Releases versions HOT 1
- Teensy 4.1 high definition circuitry HOT 1
- StateVariable centre frequency depends on Q HOT 3
- EXTERNAL_AUDIO_OUTPUT not working on RP2040? HOT 7
- Hardware support for the PicoADK RP2040 DSP Board HOT 7
- rPi Pico RP2040 Documentation HOT 3
- Conflict between StateVariable and ResonantFilter enum filter types HOT 3
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from mozzi.