Comments (4)
Hi there, @sharondenys. Does your sample_map.tmx
work when you try to open it in Tiled? If SuperTiled2Unity is having trouble finding the referenced files then I would imagine Tiled can't find them either.
If I had to guess, your problem is that roguelikeSheet_transparent.png
is not in the location that Rougelike.tsx
is expecting it. The relation of your files in Unity should be something like this ...
SomeFolder/Rougelike.tsx
SomeFolder/roguelike-pack/Spritesheet/roguelikeSheet_transparent.png
In other words, you have to keep the relative paths to your TMX, TSX, and PNG files intact as you import them into Unity.
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Also, this is the Tiled2Unity depot, not the SuperTiled2Unity one :)
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Hello,
I managed to fix the issue after playing around with it. It is the file location that went wrong. Thanks!
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You're welcome. Good luck with your game.
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