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Sebastian J. Hamel's Projects

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

bevy-assets icon bevy-assets

A collection of Bevy assets, plugins, learning resources, and apps made by the community

bevy-shell-template icon bevy-shell-template

An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.

bevy_egui icon bevy_egui

πŸ‡ΊπŸ‡¦ Please support the Ukrainian army: https://www.comebackalive.in.ua/donate

egui icon egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

egui-gizmo icon egui-gizmo

3d transformation gizmo built on top of the egui library.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

kajiya icon kajiya

πŸ’‘ Experimental real-time global illumination renderer πŸ¦€

kubos icon kubos

An open source platform for satellites

screen-13 icon screen-13

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

webrtc icon webrtc

A pure Rust implementation of WebRTC

wgpu icon wgpu

Safe and portable GPU abstraction in Rust, implementing WebGPU API.

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