Comments (8)
I added this issue to the playable milestone. We need the competitors feature for this milestone because the dealer is technically a competitor.
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Closing this as blackjack has a simple and playable AI at this point.
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That sounds like a great idea! I have been practicing with idle markers and animations, so that would certainly be doable, do you have a plan for checking to see if a chair has an NPC in it?
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Renamed the issue and removed the enhancement tag. Im rescoping the issue to the entire top level feature of competitors in general.
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Ive brought up AI personalities in issue #18 as a future possibility.
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Should this issue be closed since we have issue #18 ?
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Nah, these issues sound really similar but the simple AI (Player) and their personalities will coexist at the same time.
A personality extends the Player
giving it all the behaviors of the simple Player
AI through inheritance. An empty personality script would behave exactly like a generic, simple player. A personality defines what makes each player different from one another expressed by behaviors. This is why the personality scripts are so short. They literally only define the differences and additions to the simple player AI.
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Ah, I see, thanks for clarifying
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Related Issues (20)
- Extra Mechanics to eventually add to Blackjack HOT 3
- Untested: Having a companion with you while playing Blackjack. HOT 8
- Entering blackjack in third person breaks the camera. HOT 1
- Blackjack hole card is revealed briefly during card animation. HOT 5
- Compatibility with an Xbox controller. HOT 5
- User interface is not compatible with ultrawide screen resolutions. HOT 1
- Variety in workshop buildable objects. HOT 7
- When npcs and companions go to sit down they go into t-pose HOT 3
- quick test of new version -0.1.2.0 HOT 2
- To do: Voices for NPC's and silent file for Player Char HOT 2
- Bugs from MxR's review: HOT 6
- Cadillac Progress tracking HOT 1
- The camera is close to table when starting game crouched. HOT 2
- Create standalone SoundDescriptors instead of using vanilla forms. HOT 5
- Update the nexus description and other documents on master before release. HOT 3
- Move the deck's shuffle marker further out of the players point of view. HOT 2
- WhiteCollar ToDo HOT 2
- The dealer should consider hitting on a soft-17 HOT 1
- Create blackjack table with integrated markers using attach nodes.
- Sim Settlements Industrial Revolution Conflicts with Magazine location HOT 3
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