Comments (4)
Is this something we need to work around? I'm not sure I understand fully why this is an issue...
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This causes invisible or partially visible hud elements. Sorry that I did not take the time to fill out the issue details.
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With pull request #63 this issue may be irrelevant now. As of F4SE v0.6.5 we can create/open standalone menus that are not affected by the HUD's region areas. This is what is being done in the pull request and the issue seems to be pending solved.
This is related to issue #50
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Closing
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Related Issues (20)
- Extra Mechanics to eventually add to Blackjack HOT 3
- Untested: Having a companion with you while playing Blackjack. HOT 8
- Entering blackjack in third person breaks the camera. HOT 1
- Blackjack hole card is revealed briefly during card animation. HOT 5
- Compatibility with an Xbox controller. HOT 5
- User interface is not compatible with ultrawide screen resolutions. HOT 1
- Variety in workshop buildable objects. HOT 7
- When npcs and companions go to sit down they go into t-pose HOT 3
- quick test of new version -0.1.2.0 HOT 2
- To do: Voices for NPC's and silent file for Player Char HOT 2
- Bugs from MxR's review: HOT 6
- Cadillac Progress tracking HOT 1
- The camera is close to table when starting game crouched. HOT 2
- Create standalone SoundDescriptors instead of using vanilla forms. HOT 5
- Update the nexus description and other documents on master before release. HOT 3
- Move the deck's shuffle marker further out of the players point of view. HOT 2
- WhiteCollar ToDo HOT 2
- The dealer should consider hitting on a soft-17 HOT 1
- Create blackjack table with integrated markers using attach nodes.
- Sim Settlements Industrial Revolution Conflicts with Magazine location HOT 3
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