Comments (4)
Try the following google-ar/sceneform-android-sdk#251 (comment) until the new version is out.
from sceneform-android.
Try the following google-ar#251 (comment) until the new version is out.
Didn't work, the background is still black.
from sceneform-android.
The only working solution I found was to add node with ViewRenderable:
private fun loadBackground() {
ViewRenderable.builder()
.setView(context, R.layout.scene_background)
.build()
.thenAccept { view ->
addBackgroundToScene(view)
}
}
private fun addBackgroundToScene(view: ViewRenderable?) {
val bgNode = Node().apply {
localScale = Vector3(4f, 4f, 4f)
name = "bg"
renderable = view
localPosition = Vector3(0f, -2f, 0f)
}
sceneView.scene.addChild(bgNode)
}
Where scene_background is just some basic layout with fixed width and height, and with custom background (color or drawable).
from sceneform-android.
Fixed here: b6c6cee
Please review the SceneView Sample app for usage
Use the snapshot version as describe here until next release.
from sceneform-android.
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