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Comments (4)

ThomasGorisse avatar ThomasGorisse commented on July 18, 2024

Try the following google-ar/sceneform-android-sdk#251 (comment) until the new version is out.

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Wrakor avatar Wrakor commented on July 18, 2024

Try the following google-ar#251 (comment) until the new version is out.

Didn't work, the background is still black.

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filanjuraj avatar filanjuraj commented on July 18, 2024

The only working solution I found was to add node with ViewRenderable:

private fun loadBackground() {
        ViewRenderable.builder()
            .setView(context, R.layout.scene_background)
            .build()
            .thenAccept { view ->
                 addBackgroundToScene(view)
            }    
}

private fun addBackgroundToScene(view: ViewRenderable?) {
        val bgNode = Node().apply {
            localScale = Vector3(4f, 4f, 4f)
            name = "bg"
            renderable = view
            localPosition = Vector3(0f, -2f, 0f)
        }

        sceneView.scene.addChild(bgNode)
}

Where scene_background is just some basic layout with fixed width and height, and with custom background (color or drawable).

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ThomasGorisse avatar ThomasGorisse commented on July 18, 2024

Fixed here: b6c6cee
Please review the SceneView Sample app for usage
Use the snapshot version as describe here until next release.

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