scavengesurvive Goto Github PK
Name: Scavenge and Survive
Type: Organization
Bio: This organisation holds a collection of Pawn packages used by the Scavenge and Survive game. All packages can be run or installed as dependencies in projects.
Name: Scavenge and Survive
Type: Organization
Bio: This organisation holds a collection of Pawn packages used by the Scavenge and Survive game. All packages can be run or installed as dependencies in projects.
A simple UI library providing a centered text element for messages to prompt the player to perform an action, hence "action" text.
Actions simply provides players with key prompts for animations.
Aim-Shout provides players with a way to communicate easily in the midst of battle without taking their hand off the mouse.
A collection of 3D models and textures used in the Scavenge and Survive game.
Simple buttons for players to interact with, more minimal than a pickup and more elegant than a command.
The Scavenge and Survive chat system.
This package facilitates the creation of "virtual inventories" to be created in order to store items in.
An extension script for SIF/Container that adds SA:MP dialogs for player interaction with containers. Also allows containers and inventories to work together.
A small module to add a combination functionality to inventories enabling players to combine multiple items into one new item.
A simple object movement manager that supports buttons as the default method of interacting.
Provides players with an energy bar to represent energy from food and hunger. The energy level drops over time at a rate determined by animation.
A simple firework library that allows custom definitions of firework sequences.
GEID = Global entity ID. Used for generating unique identifier strings for players or entities so their state may be identified and stored elsewhere.
This package provides the advanced health and knockout feature from Scavenge and Survive.
A simple progress bar wrapper that facilitates simple "hold actions". Actions that a player must hold a key to complete.
A simple inventory script for storing items in per-player containers.
An extension for ScavengeSurvive/inventory that uses SA:MP dialog menus for player interaction with their inventory items.
A feature-rich item library with an massively extensive API.
Extends items to have an array of data instead of just one cell. Includes functions for setting, appending and getting array data.
Provides an item type definition for wearable containers so players can carry multiple items with them.
Clothes item type - allows changing skin via an item.
Provides a simple API for multi-language systems.
A collection of useful mathematical functions. Documentation in source code.
Provides a way for players to mention each other by ID and insert colour codes into chat.
A simple library providing an API for player-to-player interactions such as checking which players are stood near each other and detecting who approached who.
A simple ini-based settings library for loading server settings with defaults. Supports arrays of ints, floats and strings!
Captures a running buffer of player states for use in anti-cheat or statistical libraries.
Gameplay testing boilerplate code for quick spawning and testing of in-game features.
Item testing boilerplate code for quick testing of item related features such as inventories and interfaces.
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