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Adam Sawicki's Projects

cauldron icon cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

commonlib icon commonlib

An extensive library with utilities of all kinds for C++ that I use in all my projects for many years.

d3d12info icon d3d12info

A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12

fxbatchcompiler icon fxbatchcompiler

This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.

glov icon glov

Graphics Library over Vulkan

minscriptlang icon minscriptlang

A minimalistic scripting language with parser and interpreter in a single C++ header file

misc icon misc

Miscellaneous small code snippets.

nice_tree icon nice_tree

My first program in Rust, just to learn the language.

noconsole icon noconsole

A framework enabling easy development of GUI interface for command-line based tools. Powered by C# scripts.

regengine icon regengine

Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.

regscript2 icon regscript2

A C++ framework for storing, accessing, editing and serializing data structures with parameters of various types.

str_view icon str_view

Null-termination-aware string-view class for C++

textoutputtest icon textoutputtest

Simple test application that prints messages to the output using various methods, accompanying an article on my blog

wickedengine icon wickedengine

C++ game engine focusing on modern rendering techniques and performance.

winfontrender icon winfontrender

Small single-header C++ library that renders Windows fonts in graphics applications

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