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flocking icon flocking

This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.

gitignore icon gitignore

A collection of useful .gitignore templates

unitycheckaudioplaying icon unitycheckaudioplaying

Sample scene to go over an array of audio objects, and if they are all playing, then do something

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