Comments (1)
The problem with this "add another shape" thing is that it will double the number of classes in com.element.oimo.physics.collision.narrowphase for every new shape. As the author was not active last 7 months, I doubt that he'll do it. And btw, sphere-vs-mesh/terrain is not so easy as sphere-vs-triangle, unless you plan to simply check the sphere against every triangle in the mesh.
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Related Issues (20)
- What materials did you use to develop the physics engine HOT 1
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from oimophysics.