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GoogleCodeExporter avatar GoogleCodeExporter commented on August 22, 2024
Hi Chris,

You can get the functionality you're looking for by implementing your own
CamUnitDriver to accompany your custom unit, instead of using the stock driver. 
Specifically, you'll want to override the start() and stop() methods of 
CamUnitDriver
to do the initialization and cleanup you're looking for.  See
trunk/plugins/dc1394/input_dc1394.c for an example.


Original comment by [email protected] on 12 Apr 2010 at 5:56

  • Changed state: WontFix
  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 22, 2024
Thanks Albert,
  I actually am using a custom CamUnitDriver for other things already.  I was using
the start() and stop() method for the library initialization, but it seemed
inappropriate since there's no fundamental reason that the driver couldn't be
instantiated multiple times as a GType.  I guess don't have the clearest
understanding of what the plugin does and why it is seperate from the driver.  
Is the
plugin meant to only serve as a thin GModule wrapper around a single Driver 
instance?
 Is it sane to assume that a CamUnitDriver will only be instantiated once?

Original comment by [email protected] on 12 Apr 2010 at 6:16

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GoogleCodeExporter avatar GoogleCodeExporter commented on August 22, 2024
Hi Chris,
That's correct.  The plugin is a thin wrapper around a CamUnitDriver.

It is safe to assume that there will only be one instance of a CamUnitDriver in
memory.  Under "normal" usage of CamUnits, the start() method of a driver is 
called
when the first CamUnitChain is created, and the stop() method of a driver is 
called
when the last CamUnitChain is destroyed.

Original comment by [email protected] on 12 Apr 2010 at 7:18

from camunits.

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