Comments (6)
Hi,
I'm not sure you need to await and also you don't absolutely have to specify whether the file is local or not.
Maybe you should look at the code samples again and the example project.
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The example does use await. And there's a method for _playLocal hence why I used it.
Future play() async {
await audioPlayer.play(kUrl);
setState(() {
playerState = PlayerState.playing;
});
}
Future _playLocal() async {
await audioPlayer.play(localFilePath, isLocal: true);
setState(() => playerState = PlayerState.playing);
}
from audioplayer.
This is still an issue. Do you know what it indicates, @eddywm?
from audioplayer.
I believe the issue got solved but I can't quite remember now how. Will close this unless you think otherwise.
from audioplayer.
It's still an issue for me. I can't diagnose it because everything in our code seems to be just fine
from audioplayer.
Sorry, I just realized your previous comment was sent a separate user, re-opening in case someone else want to comment on this.
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Related Issues (20)
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