Comments (2)
Comment by Quentie
Sunday May 07, 2017 at 10:07 GMT
Please consider a well known fileformat that already has runtimes for several gameengines if possible. E.g.: spine and dragonbones come to mind. Even though the official spine runtimes do require your users to also buy a spine license there are also a lot of third party runtimes available that are not based on the official runtimes and do not have these restrictions. This would be awesome;)
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Comment by Nico-Duduf
Monday May 08, 2017 at 16:34 GMT
At first, we're going to use very open formats like JSON and XML, but without any runtime for game engines (it means developpers will have to develop their own)
Once this is done, we'll see if it's possible to develop an export for dragonbones. But this is unlikely, as dragobones and spine features are much different than the features of Duik and After Effects...
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