Ruslan's Projects
A Latex style and template for paper preprints (based on NIPS style)
BenchBot is a tool for seamlessly testing & evaluating semantic scene understanding tools in both realistic 3D simulation & on real robots
API for the BenchBot software stack: https://github.com/qcr/benchbot
Semantic Scene Understanding
The repository for the largest and most comprehensive empirical study of visual foundation models for Embodied AI (EAI).
Embodied AI Course
Embodied AI Object Detection
Code for the habitat challenge
A modular high-level library to train embodied AI agents across a variety of tasks and environments.
Code for "Auxiliary Tasks Speed Up Learning PointGoal Navigation"
A flexible, high-performance 3D simulator for Embodied AI research.
Mobile manipulation research tools for roboticists
Lightweight and modular C++11 graphics middleware for games and data visualization
Open-sourced codes for MiniGPT-4 and MiniGPT-v2
Pytorch code for ICLR-20 Paper "Learning to Explore using Active Neural SLAM"
This repository contains code for our publication "Occupancy Anticipation for Efficient Exploration and Navigation" in ECCV 2020.
Code release for "Omni3D A Large Benchmark and Model for 3D Object Detection in the Wild"
Pointcept: a codebase for point cloud perception research. Latest works: PTv3 (CVPR'24 Oral), PPT (CVPR'24), OA-CNNs (CVPR'24), MSC (CVPR'23)
Python Architecture Project
My personal repository
Semantic scene understanding 3D map visualization utils.
SuperGlue: Learning Feature Matching with Graph Neural Networks (CVPR 2020, Oral)