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 avatar commented on May 22, 2024 1

Click, touch, and drag events can be used as specified in Foundation HTML5 Animation, see chapter 7.

Handling user interaction is not in the scope of this library.

Referencing the library description from the README, it is used only to draw.

Rough.js is a light weight (~8k), Canvas based library that lets you draw in a sketchy, 
hand-drawn-like, style. The library defines primitives to draw lines, curves, arcs, 
polygons, circles, and ellipses. It also supports drawing SVG paths.

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pshihn avatar pshihn commented on May 22, 2024

There may be other frameworks as @BrianDGLS suggested that you can use with canvas for that. The goal here is to provide drawing primitives that could work with anything else you may want to use.

Note that I am planning a pure SVG renderer for RoughJS as well which will generate SVG nodes rather than draw on canvas. With those, you can use standard DOM event handling.

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julianfrank avatar julianfrank commented on May 22, 2024

Any examples there to use native dom events.... Would be nice in main readme?

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