Comments (2)
The algorithm checks both fullscreen and maximize even if the setting text say fullscreen only.
Typically for games its fullscreen mode and for application is maximize but since there is no reliable way to check if game or not (and games can be maximized and apps can also enter fullscreen) both are checked.
from lively.
Okay, thanks for the update. If possible, why not then offer at least two options for exclusive fullscreen (which normally is used by games if not set to borderless window) and maximized window?
I mean, when it is running behind a maximized window/app in normal desktop mode, there should be no performance or compatibility issues. If someone really sets his game to borderless window, with two controls he can decide which behaviour he prefers.
I would prefer a more fluent one when only doing normal stuff on my desktop (instead of the harsh stop/play when just minimizing/maximizig a window, for example) and would like to stop it when playing a game since I normally do this for a longer period where I do not see the wallpaper. This makes economical setting and efficieny a bit more flexible.
Just a suggestion.
from lively.
Related Issues (20)
- Application Error Lively.UI.WinUI.exe HOT 1
- "No process associated with this object" error and unable to apply wallpaper. HOT 2
- Error No process is associated with this project HOT 1
- Unable to add an .html file by Command Line Controls HOT 1
- Wallpaper on 2nd screen turn black or white
- The 60fps video issue. HOT 1
- Edit video wallpaper - resizing, stretching and flipping the wallpaper HOT 1
- Wallpaper plays above desktop HOT 1
- chore: quality of "Space Man" should be improved HOT 1
- Color space flag settings HOT 2
- Wallpaper fails when dwm crash HOT 10
- Random white wallpaper
- Screensaver doesn't show customized version of wallpaper HOT 1
- Screensaver not working. HOT 3
- Screensaver plugin not detecting HOT 1
- Multiple screens HOT 2
- Wallpaper shows a Window Border HOT 5
- Lively WndProc and Lively WndProc (Input) invasive windows when using GlazeWM window manager HOT 5
- Player cannot loop smoothly through a video HOT 2
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from lively.