Comments (3)
Cancelled orders should be handled automatically by the library.
Eventually, you should receive PurchaseState.CANCELLED transaction from the Market and the library will add it to the transaction database automatically.
If you never receive this transaction, try restoreTransactions and see what happens.
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I guess this could be a problem on Google's end. There seems to be known bugs that makes some messages disappear http://code.google.com/p/marketbilling/issues/detail?id=14
In production it would be impossible to tell whether cancelled orders have been updated on customer phones or not. Running restoreTransactions to often can also cause quota problems. Any ideas on how to know when to run restoreTransactions?
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Nope. As far as I know the quota limits are not documented, so anything we tell you would be a wild guess.
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Related Issues (20)
- DungeonsRedux android.test.refunded
- DungeonsRedux android.test.canceled
- onPurchaseStateChanged() not called HOT 3
- Compile problem in new Android Eclipse platform release 4.2 / 21.0.0.vxxx HOT 3
- How to handle refunds? HOT 6
- onBillingChecked() not called when BillingService "Could not bind to MarketBillingService"
- Response code of BillingController.restoreTransactions() in case of errors HOT 1
- Cancelled purchase, getTransactions is still returning a value in one mobile but not the other with the same google account HOT 1
- Validation of transaction doesn't work ?
- Issue with onPurchaseStateChanged
- DeadObjectException HOT 1
- API Version 3 HOT 5
- Handling Developer Payload and OrderId HOT 3
- onPurchaseStateChange does not gets called when purchase is successful. HOT 1
- BadTokenException in BillingReceiver
- Transaction doesn't include subscription "purchaseToken" HOT 1
- "Item unavailable" error HOT 5
- How to handle manual confirmations and Google Play status bar notifications? HOT 2
- Publish Maven artifact to Central HOT 5
- onBillingChecked HOT 1
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