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robmikh avatar robmikh commented on August 20, 2024 1

You may want to familiarize yourself with WinUI3 before proceeding if you're new to Windows application development. In general I would ask questions on Stack Overflow or reach out on the WinAppSDK repo.

I've put together a little sample that shows you how to use Win2D's CanvasSwapChainPanel to display the capture into a UI built with WinUI3. You can find that here:
https://github.com/robmikh/WinUI3Win2DSwapChain

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robmikh avatar robmikh commented on August 20, 2024 1

Sorry, forgot to answer your question about using pages vs the window. If your application only has a single view, you can put your UI into the window directly. But for a more complex app, you may choose to place just a Frame control in your window and navigate to different pages. This is similar to the default configuration of a UWP XAML app.

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robmikh avatar robmikh commented on August 20, 2024 1

Unfortunately, I don't know of a great resource that covers the intersection of all of those topics. My recommendation would be to look at individual sources. Here are some to get you started:

For the Windows.Graphics.Capture API questions, feel free to ask questions here: Windows.UI.Composition-Win32-Samples. You should also feel free to ask questions in one of my capture-related repos.

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SilentEngineer1999 avatar SilentEngineer1999 commented on August 20, 2024

Thanks this helps.

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SilentEngineer1999 avatar SilentEngineer1999 commented on August 20, 2024

One last question is there any place where i can learn this any online course or books or anything that covers XAML, Winui3, DirectX, Windows APIs?

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