Comments (6)
C:\Users\bheadr\Desktop\RBDOOM-3-BFG-master\neo>cd ..
C:\Users\bheadr\Desktop\RBDOOM-3-BFG-master>del /s /q build
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C:\Users\bheadr\Desktop\RBDOOM-3-BFG-master>mkdir build
A subdirectory or file build already exists.
C:\Users\bheadr\Desktop\RBDOOM-3-BFG-master>cd build
C:\Users\bheadr\Desktop\RBDOOM-3-BFG-master\build>cmake -G "Visual Studio 17" -A x64 -DFFMPEG=OFF -DBINKDEC=ON ../neo
CMake Deprecation Warning at CMakeLists.txt:1 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
-- Selecting Windows SDK version 10.0.22000.0 to target Windows 10.0.22621.
-- The C compiler identification is MSVC 19.35.32216.1
-- The CXX compiler identification is MSVC 19.35.32216.1
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.35.32215/bin/Hostx64/x64/cl.exe - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Using module to find Vulkan and components
CMake Warning at C:/Program Files/CMake/share/cmake-3.29/Modules/FindVulkan.cmake:526 (message):
Library dxc for Debug configuration is missing, imported target Vulkan::dxc
may not be able to link when targeting this build configuration due to
incompatible MSVC ABI. Consider re-installing the Vulkan SDK and request
debug libraries to fix this warning.
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.29/Modules/FindVulkan.cmake:544 (_Vulkan_set_library_component_found)
CMakeLists.txt:386 (find_package)
-- Found Vulkan: C:/VulkanSDK/1.3.275.0/Lib/vulkan-1.lib (found version "1.3.275") found components: dxc glslc glslangValidator
-- Using Vulkan: C:/VulkanSDK/1.3.275.0/Lib/vulkan-1.lib
CMake Error at CMakeLists.txt:443 (add_subdirectory):
The source directory
C:/Users/bheadr/Desktop/RBDOOM-3-BFG-master/neo/extern/nvrhi
does not contain a CMakeLists.txt file.
-- Found DXCdxil: C:/Program Files (x86)/Windows Kits/10/bin/10.0.22000.0/x64/dxc.exe (found version "10.0.22000.0")
-- Found DXCspirv: C:/VulkanSDK/1.3.275.0/Bin/dxc.exe
-- Shader include path C:/Users/bheadr/Desktop/RBDOOM-3-BFG-master/neo/shaders
-- Configuring incomplete, errors occurred!
C:\Users\bheadr\Desktop\RBDOOM-3-BFG-master\build>pause
Press any key to continue . . .
from rbdoom-3-bfg.
Just run in the RBDOOM-3-BFG-master directory:
git submodule update --init --recursive
from rbdoom-3-bfg.
not using git just downloaded the zip
from rbdoom-3-bfg.
not using git just downloaded the zip
For projects that depend on git submodule you should always use the git and not the zip.
from rbdoom-3-bfg.
Yes just downloading the zip isn't supported because then you miss the external dependencies.
from rbdoom-3-bfg.
oh ok guess I will have to re learn how to do that lol
from rbdoom-3-bfg.
Related Issues (20)
- Won't build on Linux HOT 24
- debug builds fail to link for gcc and clang HOT 2
- (Improvement) The Linux compilation instructions don't recommend the Vulkan SDK.
- glTF surfaces can be culled too early HOT 1
- Intermittent Lighting Change HOT 2
- Port Easymode-CRT Shader from RetroArch
- Crash in alphalabs 1 with Vulkan HOT 1
- Disabling DOOM_CLASSIC support breaks the Load Game menu
- Explicit declare char is signed in /doomclassic/doom/d_ticcmd.h HOT 9
- Fix mixing AO channel from rmao textures into the ambient pass
- [Multiplayer] Send heartbeats to dpmaster
- [Multiplayer] Dedicated Server Build
- Standalone dmap so it is more comfortable to be called by TrenchBroom
- [feature request] no reloading / auto reloading option HOT 2
- Install questions HOT 4
- Reloading a map causes an increase in used VRAM
- Image Loader PBR hack triggers on the wrong textures
- Use stb vorbis has replacement of the ancient liboggvorbis library from 2004 doom 3
- [Suggestion] .ttf support for fonts HOT 1
- Animated SVG Support
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from rbdoom-3-bfg.