Name: Robert C. Popescu
Type: User
Bio: I first met programming during high school. At first, it didn't appeal to me, but over time I began to understand how important it is in creating any technology
Location: Bucharest, Romania
Blog: https://www.linkedin.com/in/popescu-robert-cristian-57536b106/
Robert C. Popescu's Projects
This is an experimental app where I tried my best to use some of the JavaFX tools. It is a simple program, where you can add, transfer and remove "liquid" between two containers.
This is an app created with the scope of learning to use fetch(), async/await and to work with different APIs.
This website is a demo that I created when I was learning the basics of responsive design in HTML and CSS.
Here I created a photo displaying app that will show and then load more pictures after you hit the bottom of the page.
In this project I tested the redux and react-redux for creating a global context, and being able to transfer data from a container to a children.
A music player App. I made this project for training and to be able to work with different methods and DOM properties of the tag.
I created a simple application, where you can write some words and wait to disappear after 15 seconds.
This is my web portfolio. The link below sends you to the live version of the project:
This is a version of the original Asteroids game made by Atari. The game is not finished and it does not have many features, but it's a pretty good start for a novice.
A classic and standard calculator App. I made this project for training and to learn how to set different Event Listeners in JavaScript.
In this application I try to follow Laurentiu Spilca's tutorial on the Spring Framework
This application was created in order to simulate a simplistic management system of some products in a store. Actions have been defined in the form of commands through which it will be possible to buy and add products in the store. The system is initialized from a .json file received as a command line argument when the executable is run.
A variant of the famous game Tic-Tac-Toe (noughts [O] and crosses [X]). I created this project as an experiment for me to learn the basics of Java. I was inspired by the work of others in creating this project. In order to win the game, a player must place three of their marks in a horizontal, vertical, or diagonal row.