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bkloster avatar bkloster commented on July 23, 2024

I'll tag this as "intermediate" for now as it requires a good understanding of how microbes are organized right now and how they are supposed to work in the future. For reference on the latter, see http://thrivegame.wikidot.com/microbe-stage

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patowen avatar patowen commented on July 23, 2024

I just got the new version of the game, and I noticed that the rotation pivoted around the wrong point. It's not so much a bug as it is an oversight. I think that all hexes in the cytoplasm should have mass (or too simplify things, have a fixed mass). Then, rotation of the organism should be around the center of mass. I also think it should be harder to rotate organisms with higher moments of inertia. I think this should be dealt with when this issue is fixed.

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bkloster avatar bkloster commented on July 23, 2024

I'm not so sure that the microbe should rotate around its center of mass. A player might come up with a microbe design that works better when the pivot point is somewhere else. Once we have a working microbe editor and people can start playing around with it, we can implement both and see what feels better.

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jjonj avatar jjonj commented on July 23, 2024

Hopefully we would be able to have some kind of soft bodies for the microbes (so a long tail doesnt stick out wierdly when rotating) which will affect how we would want to place the center of rotation

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jjonj avatar jjonj commented on July 23, 2024

A new issue has been opened for this: #115

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