renoly2 Goto Github PK
Type: User
Bio: I make tools and figure out weird file formats. Some people might know me by the nick "Yoshi2".
Type: User
Bio: I make tools and figure out weird file formats. Some people might know me by the nick "Yoshi2".
Converter between BRK (register color/constant color animation in some GC/Wii-era nintendo games like Mario Sunshine, MKDD, SMG, ...) and json for easier editing.
A development environment for the Battalion Wars games. There will be a bigger focus on game resource management (models, textures, sounds, scripts) and some basic integration with Lua. Currently in the brainstorming phase.
A new BW/BW2 level editor. Work in progress.
Various tools I wrote for working with files in Battalion Wars.
A slightly more organized collection of tools, with an attempt to make a usable GUI.
A tool for conversion from bck (Character animation with keyframes) to bca (Character animation with animation data per frame). Keyframes are interpolated linearly.
A player/interpreter for Pikmin 2's BMS files (sequenced music format)
A set of BLO tools for various GameCube games.
something for dumping/injecting materials in BMDs
Tool for injecting and extracting J3D BMT files into and from BMD/BDL files (3D Model format used e.g. in Super Mario Sunshine, Zelda Wind Waker, ...)
Converter between the BTK format and a text-based format. BTK is used for texture animations (by transformation) in some Nintendo games on the GC, e.g. Super Mario Sunshine and Pikmin 2.
A model viewer for Battalion Wars and Battalion Wars 2.
Resource archive (.res and .res.gz) packer and unpacker for Battalion Wars and Battalion Wars 2.
Texture converter for Battalion Wars 1 and Battalion Wars 2
A very basic Minecraft Classic server
A Python library for reading and writing the memory of an emulated game in Dolphin.
A python library for reading data from and writing data to Dol files (GC/Wii executables).
A toolkit for audio-related tasks in SMS.
A toolkit for compiling C code using devkitppc and injecting it into a Gamecube Executable (dol).
An unpacker and repacker of Gotcha Force's AFS format (tested on GameCube version).
View BMD/BDL files
JAudio Engine Emulator
luadec 0.6 (for Lua 5.0) made to work with debug info stripped (hacked on to for Dark Souls)
MaxBMD script for 3ds Max.
Tool for converting between obj and MKDD's bco (collision) files
An editor for Mario Kart Double Dash's race tracks. Work in progress
A tool for easy patching of custom tracks into MKDD
Python library for reading MPQ archives.
C# Compressor/Decompressor - MIO0, Yay0, Yaz0
A Plugin for Renol to utilize and assist the NotEnoughMods project
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.