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Renaak Garnith's Projects

bumbershoot icon bumbershoot

Full source and demonstration code for techniques described on the Bumbershoot Software blog

c64rpg icon c64rpg

C64 Tile-based RPG playground project

c64ultimaeditor icon c64ultimaeditor

A clone of of Xenerkes Dragon's Ultima Savegame Editor for use on the Commodore 64 versions of Ultima 1-5.

ccgmsterm icon ccgmsterm

CCGMS Term, Commodore Colors Graphics Terminal program for C=64.

commodore64 icon commodore64

A few experiments on the Commodore64, mainly in 6510/6502 Assembly.

mec64 icon mec64

MeC64 is a mechanical replacement keyboard for the Commodore 64 (bread bin model).

microquestmaker64 icon microquestmaker64

microQuestMaker64 is a native Commodore 64 application that makes it easy to design small text adventure games in the tradition of "Zork" or the legendary "Cave" adventure. It will run in an emulator as well as on native C64 hardware. At the moment, it supports up to 100 rooms and 30 objects within a single game. Although the program is still incomplete and under development, you can already edit rooms, define objects, and test-run your game. Game data is stored in the Commodore "REL" file format, allowing random access of records. Coding is done utilizing the cc65 cross-compiler.

u4-decompiled icon u4-decompiled

Decompiled source code for the PC version of Ultima IV - Quest Of The Avatar

ultimalike icon ultimalike

An old-school computer roleplaying game inspired by the early Ultima games written with LÖVE; The tileset used was created by Josh Steele aka Wiltshire Dragon (https://github.com/jahshuwaa/u4graphics)

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