Chase O'Connor's Projects
Atari Asteroid version 3. This version implements graphical representations of data and animations with collisions
Citadel is a rogue-like dungeon crawler utilizing randomly generated rooms to give the player a challenge with active progression of their character while clicker elements are utilized to enable passive progression for the player.
Complete version of asteroids assignment 2 for CSC 133 at CSUS
Repository for the CSC 133 programming assignment #1 for the classical arcade game Asteroids
Game created during the 2020 Global Game Jam
Clone of the Arcade Game Gauntlet for CAGD 380
In IāM FREE!, you play as a science experiment beast that breaks out of their pod and seeks to wreak havoc on the surrounding area to get revenge on the people who have tortured you throughout the years. Run through infinitely spawning hallways in an attempt to gain the highest score possible once caught. Your health quickly depletes so you have to find the best combination of destruction and eating scientists for increased health gain.
Into the Woods is a top-down, randomly generated, tile-based dungeon crawler in which players will be tasked with exploring the map to defeat the boss and find their missing master, all in a matter of 3 in-game days. Within this adventure, the players will be able to cast spells, brew potions, and collect items that will make defeating combatants and the final boss an easier mission.
Parasitic is a top down, turn based strategy game that allows players to explore to become strong enough to fight back a parasitic outbreak. Each level player units are level 1 and will need to explore and kill small enemies to upgrade to take on the bigger threats in the area.
Config files for my GitHub profile.
A repository with multiple unity tools that are constructed for my purpose.