Comments (1)
This link was saved from our idea board: https://github.com/blushingpenguin/Fluent.Net
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Related Issues (20)
- Cant search for items in tilemap menu HOT 4
- Slot inventories should only contain certain things
- Stable inventory slot alignment HOT 5
- Tilemap Menu broken HOT 1
- Disable rendering of unseen tilemap layers HOT 3
- Airlocks bugs out for a moment when it closes HOT 5
- Add a way to pick colors consistently HOT 1
- Skinned meshes not using hologram material when trying to build HOT 1
- Search text remain in tilemap menu when reopen and not display search result HOT 2
- Make interaction use the shader based system for selection
- Detailed Examine
- Change build text to blue HOT 1
- Anchor build menu buttons at top
- Combine headset prefabs
- Tickrate
- Loading a map HOT 1
- Walls (and girder) are facing opposite from the right direction HOT 2
- Corpses fly in a funny way when they hold an item.
- Late join client weird rotation of some item
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