Razvan Luta's Projects
Unofficial open source implementation of ALIVE engine that powers Oddworld Abes Oddysee and Oddworld Abes Exoddus
A repository for the test project to research the different Memory usage of properly and improperly optimized animations.
An awesome list of events and fellowship opportunities for Computer Science students
:books: List of awesome university courses for learning Computer Science!
Free resources for learning Full Stack Web Development
remake of awesomenaughts game
An repository exemplifying how to trigger a headless Blender operation from inside Unity.
🤓 Build your own (insert technology here)
Caesar III (Open source remake)
A cross-platform open-source reimplementation of the Age of Empires (1997) engine
A complete computer science study plan to become a software engineer.
C64 Commando remake in HTML5, implemented with CoffeeScript and MelonJS game engine
:mortar_board: Path to a free self-taught education in Computer Science!
List of Computer Science courses with video lectures.
Dave Gnukem is a cross-platform 2D scrolling platform shooter inspired by Duke Nukem 1
Diablo devolved - magic behind the 1996 computer game
A collection of (mostly) technical things every software developer should know
:books: Freely available programming books
Modern reimplementation of the Diablo 1 game engine
A Study Path for Game Programmer
Multiplayer voxel game
"Hangman Demo" is a C++ game used as a learning experiment.
"Hidden Paradise Demo" is a C++ text adventure game used as a learning experiment.
Jazz² Resurrection: An open-source reimplementation of Jazz Jackrabbit 2
Canvas implementation of basic fighting game which allows multiplayer game over the network.
Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
Classic Tomb Raider open-source engine
An open source re-implementation of Chris Sawyer's Locomotion
OpenMW is an unofficial open source engine reimplementation of the game Morrowind.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.